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Sea Of Thieves: Rush! Sea of Thieves is a first-person action-adventure game and we play SoTRush in the PvE Adventure open-world multiplayer environment, you’ll be a pirate aboard a ship exploring the seas in search of treasure. Team up with a group of friends to fight against other players and claim your stake in the endless sea!
Sea Of Thieves Rush is a mini-game of our own devising and the guidelines are:

* 30 minutes (set a timer) (Or use a custom time depending on your window of time available)
* I usually play Single player on a Sloop but open to groups
* Spawn on an outpost
* You have to board your ship immediately and take only what you can carry in the trip to the ship.
* No back and forth loading
* leave to an island and find something to hand in and it can include going to multiple islands.
* being stopped by a megalodon or Kraken and getting loot and taking it back is allowed
* the ship must be intact at the outpost/seapost and no leaks at hand in time
* hand it in before the timer quits
* optional back to the ship and ring the bell to signal completion of the game.
* post it online with #sotrush #bemorepirate #sotrush for the community to watch.

### Variants

Try a single player on a larger ship, vary the time to whatever time window you have, and vary the difficulty but define the parameters before you start and post them with the video and whether you fail or succeed. Multiplayer means it’s likely easier to achieve the goal so vary the difficulty and time, it’s so flexible, even adding a skill fort and extending your timeframe and crew compliment but make it so it’s challenging.

Instead of going to an island change it to killing a meg or sinking a skelly ship and handing in the loot.

It can be fun to add this to your Sea of Thieves experience to shake it up a bit, dare I say just playing the same grind night after night can become stale and we are all waiting for the April 30th release to breath some new life into the game and enrich the experience and these challenges for rush will still apply, and you can add catch 3 fish at an island and take them to a sea post and hand in as the challenge, times games just add that extra urgency and adrenalin to the game and small things like trimming the sails to keep them optimal can be a win or lose tactic.!

I don’t own the rights so it’s open to making your own but would love to see the results with #sotrush

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Hello Neighbor 2 Alpha 1

Hello Neighbor 2 Alpha 1: Crows House, I got Upstairs!!

Hello Neighbor 2 is a Stealth Horror Game where you’re being stalked by a mysterious creature as you try to track down Mr. Peterson (The Neighbor) who has disappeared after the events of the first game. Play against an advanced, self-learning AI that tracks and adapts to your every move.

Self-learning AI
AI explores the environment and constantly seeks ways to ambush the player
AI watches player navigation patterns and if these seem to be effective, will replicate them
AI has a daily routine that gets disrupted by the player: sleeping, eating, cooking, and possibly going into the woods to dig up bags of non-bodies
AI will use the same objects as the player, using them for the same purposes. If the player uses a fire extinguisher to get up top, so will the AI.

Open world
Explore the Raven Brooks, there are no limitations and players can go anywhere from the beginning of the game. The AI protects its house when the player is trying to break in, and stalks the player when out in the open world.
Players have their own stories. Narrative is emergent, depending on how players decide to play the game.
The world changes depending on your actions

Sandbox experience
Players should find creative solutions to solve the puzzle by combining different items, terrain features and platforming skills
Many in-game events are persistent and scheduled in random order, that gives a feeling of a living world. Players may examine each random in-game event to find a different outcome
OS: Windows 10
Processor: i5
Memory: 6 GB RAM
Graphics: GTX 770 and up
DirectX: Version 12
OS: Windows 10
Processor: i7
Memory: 8 GB RAM
Graphics: GTX 1060
DirectX: Version 12

Broadcasted live on Twitch — Watch live at

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GROUNDED: Shrinking down! It’s a Bugs Life!

Shrinking down with some GROUNDED Gameplay!!

It feels like Hello Neighbour’s back yard crossed with the Honey I Shrunk the Kids movie, The Borrowers and a Bug’s Life all rolled into a neat little, polished Survival Game with great multiplayer!!

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Crazy As a Bag of Hammers aka CaaBoH